先教大家特殊建築的修改,首先下載notepnd,用這個編輯文本,然後從遊戲目錄找到00_special_buildings檔,打開,這裡都是特殊建築,以英格蘭倫敦塔為例,找到以下資料改就行了。
注意:#後內容為代碼含義及說明(使用時請刪除中文及#字元)
##########
# The Tower of London
##########
the_tower_of_london_01 = {
asset = {
type = pdxmesh
name = “building_special_tower_of_london_mesh”
}
construction_time = very_slow_construction_time
type_icon = “icon_structure_tower_of_london.dds”
can_construct_potential = {
building_requirement_tribal = no
}
can_construct = {
scope:holder.culture = {
has_innovation = innovation_battlements
}
}
cost_gold = 1000
character_modifier = {
men_at_arms_cap = 12 #軍團數量,這是重點
men_at_arms_limit = 22 #軍團人數規模,這是重點
monthly_county_control_change_factor = 0.5 #控制力增長百分比
dread_gain_mult = 0.5 #君主恐怖值
powerful_vassal_opinion = 50 #強力諸侯對君主好感
clergy_opinion = 50 #神職人員對君主好感
same_faith_opinion = 20 #相同信仰對君主好感
monthly_piety = 5 #每月虔誠點數
monthly_prestige = 5 #每月加威望點數
monthly_dynasty_prestige = 5 #每月加宗族威望
stewardship = 20 #君主管理
martial = 20 #君主軍事
learning = 20 #君主學習
knight_limit = 10 #騎士數量
knight_effectiveness_mult = 0.5 #騎士戰鬥力百分比
archers_damage_add = 20 #弓箭手攻擊力
archers_toughness_add = 20 #弓箭手防禦
skirmishers_damage_add = 20 #散兵
skirmishers_pursuit_add = 20
skirmishers_toughness_add = 20
pikemen_toughness_add = 30 #守衛
pikemen_damage_add = 30
heavy_infantry_toughness_add = 20 #重步兵
heavy_infantry_damage_add = 20
light_cavalry_damage_add = 20 #輕騎兵攻擊
light_cavalry_toughness_add = 20 #輕騎兵防禦
light_cavalry_pursuit_add = 20 #輕騎兵追擊
heavy_cavalry_toughness_add = 50 #重騎兵
heavy_cavalry_damage_add = 50
army_maintenance_mult = -0.5 #軍隊維護費
}
garrison = 20000 #守衛部隊數量
levy = 20000 #徵召兵數量,這是重點
province_modifier = {#所在的男爵領加成
monthly_income = 100 #加金錢,這是重點
levy_size = 0.5 #徵召兵增加百分比
levy_reinforcement_rate = 0.5 #徵召兵增援速度
defender_advantage = 20 #防禦優勢
fort_level = 20 #要塞等級
}
county_modifier = {#所在伯爵領的加成
supply_limit = 20000 #補給人數
development_growth = 0.5 #發展度增長點數
development_growth_factor = 0.5 ##發展度增長百分比
tax_mult = 0.5 #稅收增加百分比
build_speed = -5 #建築時間
}
ai_value = {
base = 100
}
type = special
}